Future Modifications of T4C (2024-10-31) / News / T4C Development

T4C Development

Follow the development of T4C, an exciting online game by Dialsoft. Stay updated on the latest updates, features, and events related to T4C.

You are not logged in.

#1 2024-11-23 18:53:29

Mestoph
Administrator
Windows 10Chrome 131.0

Future Modifications of T4C (2024-10-31)

Client

New Mini Map πŸ—ΊοΈ

  • Zoom & Unzoom :

    • The update coming in a few days will introduce a new mini map with the ability to zoom in πŸ” and out πŸ”„ on the map.

  • Advanced Options :

    • Positions of objects, monsters, players (disabled), NPCs, and items. πŸ§™β™‚οΈπŸ‘Ύ

    • Display of coordinates and other upcoming information (display of bosses with distinct images). 🎨

    • Coloration will be respected as before, with the ability to display different colors based on the rarity of monsters and items. 🌈

Monsters

  • A unique health bar for bosses, with a level system (1, 2, 3 stars) indicating their difficulty relative to your stats. ⭐⭐⭐

File Cleanup πŸ—‘οΈ

  • Some client files will be removed as they are no longer useful in the next version. This includes all GM maps present in the DDA, which will no longer be used.

Recurring Access πŸ”„

  • It will be possible to have recurring access with multiple clients, solving issues with mini maps not refreshing when changing maps. No more worries about orange images if a file is already in use or locked for reading! πŸ”’

Disk Access Optimization πŸ’Ύ

  • All disk access from the game has been removed. Once in-game, the client will no longer read data from your hard drive. This makes the client slightly more memory-intensive, but with the reduction in size from 900 MB to 580 MB, this shouldn’t be a problem.

Client Customization Options 🎨

  • New options :

    • Customization of text colors. 🎨

    • Option to hide other players (at your own risk) ⚠️.

    • Automatically hide players in front of doors or chests. πŸšͺ

    • Option to hide capes, wings, or hats of other players. πŸŽ©πŸ¦Έβ™‚οΈ

  • Quality of Life :

    • These changes aim to enhance quality of life without affecting gameplay!

Graphics πŸ–ΌοΈ

  • Evolution of graphic data with a new system to eliminate object duplication and create skins.

  • Addition of a "skin" field in items, initialized to 0 (no risk to player data).

  • Associating a graphic with different color palettes, allowing for customization of all colors without duplicating images. 🎨

Server

Server Stability πŸ”§

  • The server is currently very stable, with only a few crashes due to programming errors on my part. Since the implementation of Abomination, it has not crashed again (except for network outages). ⚑ This doesn’t mean it won’t have issues, but we’re doing our best!

System Rewriting πŸ”„

  • A complete rewrite of several systems is planned, including :

    • Guilds : Ability to create, rename, or delete a guild, change the leader of a guild. 🏰

    • Auction House : Revised system for a better experience. 🏷️

    • Groups : Improvement of group-related features. πŸ‘₯

  • NPCs : Everything will be doable in-game, with NPCs allowing players to:

    • Rename themselves. ✏️

    • Change the color of their names. 🌈

    • Change their titles.

🌟 Coming Soon

  • New Graphics Engine πŸ–₯️ : Once this phase is complete, a new graphics engine will be created so T4C can utilize GPUs, bringing better performance and visuals! πŸš€πŸ’¨

Offline

Registered users online in this topic: 0, guests: 2
[Bot] CCBot

Board footer

[ Generated in 0.013 seconds, 9 queries executed - Memory usage: 1.64 MiB (Peak: 1.79 MiB) ]