T4C Development
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#1 2024-11-14 17:31:23
- Mestoph
- Administrator
v1.81.4.962 Release (November 14th, 2024)
Client Dev:
New Added new mini-map management.
New Added the new radar.
New Added new options for the radar.
New Added additional features for the radar.
New Added a "Refresh" button on the radar (clears memory used by graphic data and resets display).
New Added an option to use the old version of the radar.
New Added a graphics engine modification to automatically generate transparency masks for interfaces without changing graphic data.
New Added an option to enable/disable WASD/ZQSD keys for movement.
New Added keyboard shortcut "CTRL + ENTER" to toggle between WASD/ZQSD mode for writing.
New Added an option to add multiple identical macros in the macro list (useful for PvP players). It prevents key spamming when using the same spell or item, to avoid abuse. If disabled, the macro list resets to remove duplicates.
New Added an option to lock the target interface with "lock target" until the target leaves the screen.
New Added an option to show or hide buttons on the new radar.
New Added a new system for displaying in-game bodies without duplicating units in memory.
New Added a right-click block on the game’s title bar to prevent the Windows system menu from displaying.
New Added a new code to standardize file read/write operations without using duplicate code.
New Added a caching system for data that needs to be stored on disk, limiting disk access for automatic saves (options, discovery map, macros, etc.).
New Added protection to prevent accidental character deletion.
New Added ".time" command to display your computer’s time and in-game time.
New Added a visible status under the health bar when auto-move mode is active (not displayed on mini health bars).
New Started modifying the Game Masters panel to incorporate the new mini-map management.
New Implemented object and monster colors based on grade.
Mod Modified boss respawn and PvP message options, allowing them to be disabled.
Mod Synchronized boss respawn and PvP message display options with the checkboxes in the chat window.
Mod Modified the old radar to benefit from new disk access optimizations (some remaining accesses to be addressed).
Mod Disabled the "TAB" key when using the new radar.
Mod Optimized font management to streamline text height and width calculations.
Mod Adjusted many network protocol packets to include colors, types, and names of objects, monsters, and spells directly, reducing server requests and bandwidth use.
Mod Updated text colors for a more eye-friendly appearance.
Mod Fixed monster, object, NPC, and text color management, which was hard-coded and not sent to the client.
Mod Completely rewrote discovery map and old radar code.
Fix Fixed the orange map bug in the discovery map.
Fix Fixed the yellow map bug in the old radar.
Fix Fixed a chat display bug that reappeared with the larger font addition.
Fix Fixed an old bug detecting empty/occupied tiles for character movement.
Fix Fixed a client display bug causing a yellow text background in some cases.
Fix Attempted fixes for dark zones in caves (further adjustments may follow).
Fix Attempted fixes for "ghost" player characters (still being addressed as the issue could not be replicated on our machines).
Del Removed excessive disk access related to the old mini-map management.
Del Removed the old discovery map display system.
Del Removed the old radar display system.
Del Removed body display management (player and NPC bodies).
Server Dev:
New Added a new system to define rarity for items, monsters, and NPCs.
Mod Adjusted text colors sent to the client for a less harsh visual effect.
Mod Modified color management for monsters, objects, and NPCs, sending colors to the client instead of hard-coding them.
Fix Fixed a color code conversion issue where colors were sent in BRG instead of RGB (some colors still need adjustment).
Fix Fixed a quantity issue in players' personal storage.
Launcher:
Fix Fixed an infinite reinstall bug for the VC 2022 Runtime.
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