v1.81.4.892 Release (September 29th, 2024) / Changelog / T4C Development

T4C Development

Follow the development of T4C, an exciting online game by Dialsoft. Stay updated on the latest updates, features, and events related to T4C.

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#1 2024-10-20 12:48:30

Mestoph
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v1.81.4.892 Release (September 29th, 2024)

Dev Client:

New Added a system for death announcements in the PvP channel, separate from the NMS PvP system.

New Added a system for boss spawn announcements in the PvP channel (currently disabled).

New Implemented a new system to retrieve and display zone names in-game.

New Enhanced the world discovery interface with new options: window movement, zoom, transparency adjustment, and fog management.

New Target locking can no longer be activated outside of attackable zones to prevent abuse.

New Added an option to disable spell auto-casting via CTRL + click.

New Added an option to disable effect animations (Dodge, Parry, Stun).

New Added three distinct options to disable the texts "Dodged!", "Stunned!", "Parried!".

New New option to disable character movement when clicking on the ground.

New Integrated code that allows any graphic to be made semi-transparent or in Alpha layer without modifying graphic files.

New Added error detection in Blend management to prevent crashes during concurrent graphic data access.

New Added numerous item skins that can be used as NPCs.

Add Added and revised numerous translations.

Mod Improved pathfinding for smoother automatic character movement.

Fix Fixed a bug that caused automatic character movement to stop unexpectedly.

Fix Fixed the day/night transition issue that caused an almost permanent night in-game.

Fix Shortened morning transitions, which previously lasted from 5 AM to 10 AM (formerly considered dawn).

Fix Smoothed the day/night transition to avoid excessive flickering.

Fix Fixed a bug that allowed ranged classes to attack while moving.

Fix Fixed a bug where archers could repeatedly attack players when moving with Pathfinding.

Fix Fixed a bug where player attacks wouldn't stop when moving with directional keys.

Dev Server:

New Added and revised numerous translations.

New Added the .time command to display in-game time (T4C time).

New Added new development commands (list not disclosed).

New Added functionality to define if an item can only be used by Seraphs.

New New message broadcast system that accounts for the player's language (currently active in development mode only).

New Began rewriting the map management system to fix issues where objects and spawns disappear if something else is already at those coordinates.

Mod Modified the network protocol to properly send effect types, monsters, etc., to the client (in preparation for no longer using identifier ranges in the client to recognize units).

Fix Fixed an inverted value issue when sending time to clients (day and week were swapped).

Fix Fixed a desynchronization issue between the server and clients regarding in-game time.

Del Removed the interactive mode in NPC management, as this system is no longer used with the latest updates.

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