T4C Development
Follow the development of T4C, an exciting online game by Dialsoft. Stay updated on the latest updates, features, and events related to T4C.
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#1 2024-04-25 20:49:31
- Mestoph
- Administrator
v1.81.4.588 Dev (April 26th, 2024)
New New option allowing to enable/disable the spell effects limiter on screen.
New New system allowing to limit the quantity of spell effects on screen based on FPS (improves performance on less powerful configurations).
New New system allowing to automatically preserve game options when you are renamed, whether via an NPC or a staff member of your server.
Add Activation of a cache regarding the reading of the changelog and the list of connected users on the launcher in case of database failure or on the T4C.com website.
Fix Correction of ghost arrows with the new resolutions (the old code considered fixed values and not the screen resolution).
Fix Correction of the message box that did not disappear during dialogues with other players.
Fix Correction of the dialogue box disappearing during the display of healing/damage.
Fix Correction of the bug of damage on monsters not displayed when they spoke.
Fix Correction of numerous indexes outside valid index ranges (reading beyond the allocated memory area for equipped items).
Fix Correction of missing initializers in all classes and structures.
Fix Correction of several memory leaks in guilds and families (delete without [] for string arrays).
Fix Correction of a display issue concerning the level of a character in the health bar (code error from the T4C DEV team).
Del Removal of support lower than Windows Vista. If the game is launched on older platforms, the sound will not work.
Del Removal of recently found duplicate sprites.
Del Removal of recently found duplicates in the code.
Del Removal of all the old code allowing the loading of .pcx files.
Del Removal of recently found dead code.
Del Removal of the unused "IDirectXFont" class.
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