v1.81.4.478 Dev Release (March 24th, 2024) / Changelog / T4C Development

T4C Development

Follow the development of T4C, an exciting online game by Dialsoft. Stay updated on the latest updates, features, and events related to T4C.

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#1 2024-03-25 01:08:43

Syluna
Moderator
Windows 10Chrome 123.0

v1.81.4.478 Dev Release (March 24th, 2024)

New Storage of the screenshot in the Windows clipboard, thus facilitating its use in Discord, Paint, etc., with a simple CTRL+V.

New Introduction of new commands for developers allowing the visualization of object, monster, sprite IDs, etc., under the mouse cursor.

Add Addition of numerous options in the graphical interfaces to be able to modify texts, alignments, character spacings, etc.

Add Integration of help messages on the usage of client commands. These help messages also take into account certain existing translations.

Add Addition of a button in the launcher settings window to reset macro keys.

Add Addition of commands (!clear, !vider, !kar) for players (clears the chat window), these commands already being available for flagged accounts.

Mod Support for the 'Print Screen' key for screenshots, replacing the CTRL+H shortcut.

Mod Implementation of the first part concerning the cleaning of graphic files as well as a significant merge. (Display bugs may occur initially).

Mod Complete overhaul of window movement management in the graphical interface as well as the removal of unnecessary threads that caused random client crashes.

Mod Complete overhaul of coordinate saving and window pinning management in the graphical interface.

Mod Modification of the format of the file containing the graphical interface preferences (it is now possible to add or remove options without having to erase player configurations).

Mod Complete overhaul of window position management. (This implies the loss of previous positions... But it is necessary for the future).

Mod From now on, all screenshots will be saved in PNG format.

Mod Complete overhaul of player, developer, and staff member client command management. (Tests to be completed).

Mod Complete overhaul of chat management (memory leaks are finally resolved in this part of the code).

Fix Correction of tab memorization in the window opened with the "home" icon. (For example: when you were on the family tab and closed the window, upon reopening, you fell back to the group tab).

Fix Correction of sprite priority display in graphic files.

Fix Correction of tabs in windows. At times, some tabs did not display their images.

Fix Correction of the launcher at the settings window level, now it checks if a key is already used before validation.

Fix Correction of mouse hover over checkboxes in the graphical interfaces. These displayed X or V if the options were disabled.

Fix Correction of numerous issues regarding macro losses, window positions, CC saving, client options saving, etc.

Fix Correction of a crash at the screenshot level.

Fix Attempted correction of endless readings of RTMAP, TMIMAP, ZONEMAP files during each world change, teleportations, etc.

Del Removal of the game data save thread, now the save is automatically done when closing the game and during various actions performed in-game (which prevents crashes during simultaneous access to save files).

Del Removal of all duplicate images in the graphic data. Previously, new images were added instead of modifying and correcting the previous ones. Then the client needlessly loaded images, and these were replaced by the next one with the same name...

Del Removal of all unused color palettes. (Start of changing the graphic format to no longer associate color palettes with the sprite name).

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