T4C Development
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#1 2024-03-04 06:55:56
- Mestoph
- Administrator
v1.81.4.446 Dev Release (March 4th, 2024)
Add Addition of some missing headers.
Add Addition of protection so that the client cannot be started without the new launcher.
Add Addition of a new authentication system that works with the new launcher.
Mod Addition of various functions allowing access to files while avoiding repeatedly copying strings into memory.
Mod Addition of "const" keywords where required.
Mod Beginning of the replacement of the T4CBeaullieux font.
Mod Beginning of the modification of fonts in the interfaces to make them more easily readable.
Mod Code cleanup.
Mod Complete restructuring of sprite types.
Mod Complete update of the client's structure at the level of files containing its data.
Fix Correction of numerous virtual classes without the "override" keywords.
Fix Correction of an issue with loading maps, where the client sometimes read information from base maps instead of server maps.
Fix Optimization of movements.
Fix Optimization of automatic movement towards a target (fewer blockages and movement stops).
Fix Optimization of movements of monsters and NPCs.
Del Removal of numerous code repetitions.
Del Removal of many unnecessary "sleep" calls in the code.
Del Removal of redundancies in the game's login phase.
Del Removal of unnecessary disconnections and reconnections during in-game authentication.
Del Removal of many duplicate character strings.
Del Removal of many unnecessary references.
Del Removal of many unused and unnecessary variables.
Del Removal of numerous objects created in memory and related to old versions of the game that are no longer used.
Del Removal and reorganization of code for graphical interface components.
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